The Walking Dead: Survival Instinct Review | Choose Death [Dealspwn]
Added: 12.05.2013 16:18 | 29 views | 0 comments
Dealspwn writes: At about five hours long (itll seem like more), this is poor even for a tie-in. Theres nothing even remotely likely to make you want to see it through to the end either. If someone buys you this instead of Telltales story-driven series we insist you chain it up in the barn and burn it back down to hell, trading it in will only spread the rot.
From:
n4g.com
| PluggedIn - The Walking Dead: Survival Instinct Review
Added: 10.05.2013 12:18 | 54 views | 0 comments
PluggedIn - It really was only a matter of time before someone thought it would be a great idea to create a video game version of a movie-like doomsday designed as a prequel to the mega-popular AMC zombie show The Walking Dead. But let me just leap right at you with teeth bared and eyes glazed like a tired gamer turned undead walker and say they were wrong.
From:
n4g.com
| SpazioGames- The Walking Dead: Survival Instinct Review
Added: 03.05.2013 5:19 | 66 views | 0 comments
SG:Unfortunately, The Walking Dead: Survival Instinct proved to be a poor title, despite the interesting ideas put in place by the development team.
From:
n4g.com
| The Walking Dead: Survival Instinct Review l Nerd Reactor
Added: 29.04.2013 13:17 | 32 views | 0 comments
In short, The Walking Dead: Survival Instinct feels like a game that was rushed out to purely profit off the popularity of the show. The game was announced only a year ago and it was only in last December that we saw the first bits of in-game footage. Does that seem like enough time to create quality title?
From:
n4g.com
| Help from Hell - 28 April - The Walking Dead: Survival Instinct v1.0 +10 Trainer
Added: 28.04.2013 13:06 | 56 views | 0 comments
New cheats added
From:
www.gamershell.com
| The Walking Dead: Survival Instinct Review | X360A
Added: 22.04.2013 22:18 | 33 views | 0 comments
X360A: "The Walking Dead: Survival Instinct is terrible. Its a waste of a licence and should be the poster child for a rushed, shameless cash grab. That is all you need to know."
From:
n4g.com
| News: BioShock Infinite sold 878,000 copies in the US during March
Added: 19.04.2013 9:21 | 49 views | 0 comments
Tomb Raider sets a first month franchise record, but has to settle for second place.
Infinite set a first month sales record for the BioShock franchise, as did Square Enix's Tomb Raider which charted at No.2.
Cowen and Company now estimates that BioShock Infinite will go on to sell 4.5 million copies during its first year on sale.
Gears of War Judgment takes third, God of War: Ascension is in fourth and Black Ops 2 comes in at No.5.
Luigi's Mansion 2 placed at No.6 with 365,000 copies, whilst the pretty terrible The Walking Dead: Survival Instinct is new at No.9.
Xbox 360 continues its dominance of the US hardware chart, shifting...
Tags: Torn, Mario, Infinite, Survival, Walking, The Walking, Instinct, Survival Instinct, BioShock, BioShock Infinite, Shoot, Black, Xbox, Ascension, Raider, Tomb Raider, Xbox 360, Black Ops, Gears, Judgment, War Judgment, Square, Company, Mansion
From:
www.videogamer.com
| NPD: BioShock Infinite soars to top spot in March US sales
Added: 19.04.2013 0:11 | 51 views | 0 comments
Irrational Games' shooter month's best-seller; overall industry sales slide 10 percent to $992.5 million.
was March 2013's top-selling title in the United States, according to data from the NPD Group published today. Overall industry sales slid 10 percent during the month to $992.5 million.
Rounding out the month's top five titles were . Of note, all top ten titles for March were sequels.
NPD Group analyst Liam Callahan explained in a statement that the $992.5 million in total sales equals only about half of the true market spend for the month.
"When you consider our preliminary estimate for other physical format sales in March such as used and rentals at $190 million, and our estimate for digital format sales including full game and add-on content downloads including microtransactions, subscriptions, mobile apps, and the consumer spend on social network games at $670 million, we would estimate the total consumer spend in March to be just under $1.9 billion," Callahan said.
Hardware suffered in March, with "deep declines" of 32 percent in dollar spend, with stronger downturns for portable hardware than for traditional consoles. The Nintendo 3DS was an anomaly, with sales for the platform growing 9 percent year-over-year.
The NPD Group does not disclose specific console sales data, but Microsoft announced today that the and was the top-performer for the period. Sony and Nintendo have not made any sales data available.
Software sales in March 2013 across consoles, portables, and PC were up 2 percent, the first month of positive growth since November 2011.
"The performance of new launches was a major driver of the overall software growth for this month, with games launching in March 2013 selling over 40 percent more units than new launches in March 2012. There were positive trends for new launches that were seen across consoles, portables, and PC."
Callahan explained that March 2013 saw 20 percent fewer new releases, but these games generated nearly 70 percent more dollar sales per SKU than last year.
"With solid performances of new games like , 3DS software sales increased over 50 percent from last March."
March was a positive month for publisher Take-Two, as the strength of BioShock Infinite combined with continued sales of helped the publisher achieve the highest sales for an individual company since the NPD Group began tracking retail sales in 1995.
"Two strong launches for the month included Tomb Raider and BioShock Infinite, which were the highest first month sales for games in these franchises," Callahan said.
Switching to accessories, this sector was flat in dollar sales during March 2013, coming in at $216.1 million.
"While accessory spending was flat in dollar sales, continued strength of Skylanders, point cards, and headsets/ headphones resulted in a 15 percent growth in unit sales for March 2013 over March 2012," Callahan said.
MARCH US GAME SALES (March 3-April 6, 2013)
OVERALL DOLLAR SALES
Total retail sales: $992.5 million (-10%)
Non-PC hardware: $221.6 million (-32%)
Non-PC software: $554.8 (-1%)
Accessories: $216.1 (0%)
Total software: $602.4 million (2%)
TOP 10 GAMES FOR MARCH 2013
Title (Platforms) - Publisher
1. BioShock Infinite (X360, PS3, PC) - Take-Two Interactive
2. Tomb Raider (X360, PS3) - Square Enix
3. Gears of War: Judgment (X360) - Microsoft
4. God of War: Ascension (PS3) Sony
5. Call of Duty: Black Ops II (X360, PS3, PC, Wii U) - Activision Blizzard
6. Luigi's Mansion: Dark Moon (3DS) - Nintendo
7. MLB13: The Show (PS3, PS Vita) - Sony
8. NBA 2K13 (X360, PS3, Wii, Wii U, PSP, PC) - Take-Two Interactive
9. The Walking Dead: Survival Instinct (X360, PS3, Wii U) - Activision Blizzard
10. Naruto Shippuden: Ultimate Ninja Storm 3 (X360, PS3) - Namco Bandai Games
Tags: Torn, Nintendo, Mario, United, Daly, When, Infinite, Survival, Walking, The Walking, Instinct, Survival Instinct, Cave, With, BioShock, BioShock Infinite, Shoot, Black, Live, Ninja, Ascension, Raider, Tomb Raider, There, Stone, While, Shop, The Show, Ultimate, Naruto, Ninja Storm, Ultimate Ninja, Black Ops, Software, Gears, Judgment, Callahan, Activision, Microsoft, April, Most, Square, Irrational, Dark Moon, Namco, Nintendo 3DS, Titan, Soul, The New, Bandai
From:
www.gamespot.com
| NPD: BioShock Infinite soars to top spot in March US sales
Added: 19.04.2013 0:11 | 47 views | 0 comments
Irrational Games' shooter month's best-seller; overall industry sales slide 10 percent to $992.5 million.
was March 2013's top-selling title in the United States, according to data from the NPD Group published today. Overall industry sales slid 10 percent during the month to $992.5 million.
Rounding out the month's top five titles were . Of note, all top ten titles for March were sequels.
NPD Group analyst Liam Callahan explained in a statement that the $992.5 million in total sales equals only about half of the true market spend for the month.
"When you consider our preliminary estimate for other physical format sales in March such as used and rentals at $190 million, and our estimate for digital format sales including full game and add-on content downloads including microtransactions, subscriptions, mobile apps, and the consumer spend on social network games at $670 million, we would estimate the total consumer spend in March to be just under $1.9 billion," Callahan said.
Hardware suffered in March, with "deep declines" of 32 percent in dollar spend, with stronger downturns for portable hardware than for traditional consoles. The Nintendo 3DS was an anomaly, with sales for the platform growing 9 percent year-over-year.
The NPD Group does not disclose specific console sales data, but Microsoft announced today that the and was the top-performer for the period. Sony and Nintendo have not made any sales data available.
Software sales in March 2013 across consoles, portables, and PC were up 2 percent, the first month of positive growth since November 2011.
"The performance of new launches was a major driver of the overall software growth for this month, with games launching in March 2013 selling over 40 percent more units than new launches in March 2012. There were positive trends for new launches that were seen across consoles, portables, and PC."
Callahan explained that March 2013 saw 20 percent fewer new releases, but these games generated nearly 70 percent more dollar sales per SKU than last year.
"With solid performances of new games like , 3DS software sales increased over 50 percent from last March."
March was a positive month for publisher Take-Two, as the strength of BioShock Infinite combined with continued sales of helped the publisher achieve the highest sales for an individual company since the NPD Group began tracking retail sales in 1995.
"Two strong launches for the month included Tomb Raider and BioShock Infinite, which were the highest first month sales for games in these franchises," Callahan said.
Switching to accessories, this sector was flat in dollar sales during March 2013, coming in at $216.1 million.
"While accessory spending was flat in dollar sales, continued strength of Skylanders, point cards, and headsets/ headphones resulted in a 15 percent growth in unit sales for March 2013 over March 2012," Callahan said.
MARCH US GAME SALES (March 3-April 6, 2013)
OVERALL DOLLAR SALES
Total retail sales: $992.5 million (-10%)
Non-PC hardware: $221.6 million (-32%)
Non-PC software: $554.8 (-1%)
Accessories: $216.1 (0%)
Total software: $602.4 million (2%)
TOP 10 GAMES FOR MARCH 2013
Title (Platforms) - Publisher
1. BioShock Infinite (X360, PS3, PC) - Take-Two Interactive
2. Tomb Raider (X360, PS3) - Square Enix
3. Gears of War: Judgment (X360) - Microsoft
4. God of War: Ascension (PS3) Sony
5. Call of Duty: Black Ops II (X360, PS3, PC, Wii U) - Activision Blizzard
6. Luigi's Mansion: Dark Moon (3DS) - Nintendo
7. MLB13: The Show (PS3, PS Vita) - Sony
8. NBA 2K13 (X360, PS3, Wii, Wii U, PSP, PC) - Take-Two Interactive
9. The Walking Dead: Survival Instinct (X360, PS3, Wii U) - Activision Blizzard
10. Naruto Shippuden: Ultimate Ninja Storm 3 (X360, PS3) - Namco Bandai Games
Tags: Torn, Nintendo, Mario, United, Daly, When, Infinite, Survival, Walking, The Walking, Instinct, Survival Instinct, Cave, With, BioShock, BioShock Infinite, Shoot, Black, Live, Ninja, Ascension, Raider, Tomb Raider, There, Stone, While, Shop, The Show, Ultimate, Naruto, Ninja Storm, Ultimate Ninja, Black Ops, Software, Gears, Judgment, Callahan, Activision, Microsoft, April, Most, Square, Irrational, Dark Moon, Namco, Nintendo 3DS, Titan, Soul, The New, Bandai
From:
www.gamespot.com
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